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Communications & Media R&D Division

Smart media services that adjust to the user’s mood, augmented reality where virtuality meets reality, 3D holography that realize dreams into reality, vehicles that drive themselves. All of these are pieces of ideal world that we dream of as well as the aim of the Communications & Media R&D Division. The division is developing next-generation core communication technology including short-distance wireless communication, wireless power transfer, VR/AR, and digital holography, and focusing research on next-generation ICT services such as smart home, next-generation broadcasting, digital contents, smart media, and virtual training system, etc. We will continue our efforts in improving the quality of people’s lives by providing services that transcend time and space.

Lim, Seungok, Vice President of Communications & Media R&D Division

Information·Media Research Center

  • Analysis of structured · unstructured big data
  • Cloud · edge Computing
  • Intelligent video surveillance platform
  • Media convergence data service
  • Context-aware media recommendation & personalized media service platform
  • Audio data analysis & performance evaluation

Virtual Reality/Augmented Reality Research Center

  • Industrial education and virtual training software & system
  • Virtual reality device and software & system
  • Augmented reality device and software & system
  • Five senses & emotion devices, system and services
  • Hyper-reality interaction technology
  • 5G based cloud VR/AR services
  • Knowledge based VR/AR application services

Smart Network Research Center

  • Wireless power transfer
    (EV wireless charging, RF wireless charging)
  • Low power short-range wireless communication
    (B-CDMA, SWIPT, Batteryless communication)
  • Intelligent real-time wired and wireless networking technology
  • Energy harvesting
  • Intelligent NPU(Neural Processing Unit) and high-speed interface PHY technology
  • Multi-space (land/sea/space) data communications
  • Digital modeling & simulation technology for oceans and fisheries

Contents Convergence Research Center

  • Convergence contents technology
    (Culture, Education, Public Safety·Welfare, Sports, Game)
  • Immersive contents technology
  • Intelligent contents technology
  • Human-Centered Human-Content Interaction technology
  • Contents Distribution & Device technology
  • Blockchain technology

Hologram Research Center

  • Holographic contents technology
  • Holographic HOE/HMD/HUD technology
  • Volumetric/Photometric technology
  • Metaverse character & motion AI generation technology
  • AI service utilizing Massive sound log data
  • In camera VFX for Virtual prodcution technology
  • XR streaming technology